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- ListArgument - class in com.undefined.stellar.argument.list
- An argument that wraps around an AbstractStellarArgument and adds a suggestion based on the list provided.
- LiteralArgument - class in com.undefined.stellar.argument
- LOCATION_2D - enum entry in com.undefined.stellar.argument.world.LocationType
Must be a column coordinates composed of <X> and <Z>, each of which must be an integer or tilde notation.
- LOCATION_3D - enum entry in com.undefined.stellar.argument.world.LocationType
Must be a block position composed of <X>, <Y> and <Z>, each of which must be an integer or a tilde and caret notation.
- LocationArgument - class in com.undefined.stellar.argument.world
- An argument that allows you to pass in a Location, as dictated by the LocationType.
- LocationType - class in com.undefined.stellar.argument.world
- Dictates what kind of location can be selected.
- LongArgument - class in com.undefined.stellar.argument.basic
- An argument that allows you to type any valid long, and returns a primitive type of
long
. - LootTableArgument - class in com.undefined.stellar.argument.structure
- An argument that allows you to pass in a valid SNBT format or a valid loot table key.
- LOWERCASE - enum entry in com.undefined.stellar.data.argument.EnumFormatting
Alters the provided enum name into its lowercase version.
- LOWEST_VALUE - enum entry in com.undefined.stellar.data.argument.Operation
Returns the lowest value of the two:
min(a, b)
.